# Implementing the IEqualityComparer of T interface for object equality with C# .NET

May 6, 2015 1 Comment

The generic IEqualityComparer of T provides you a way to indicate whether two custom objects are equal. We’ve looked at equality in a number of posts on this blog – see the link below if you’re curious – and IEqualityComparer fulfils a similar purpose though its usage is different.

Equality comparers are most often used to filter out duplicates from a collection.

Consider the following class:

public class Triangle { public double BaseSide { get; set; } public double Height { get; set; } public double Area { get { return (BaseSide * Height) / 2; } } }

Let’s say that two triangles are equal if their areas are the same. IEqualityComparer comes with two methods to be implemented: Equals and GetHashCode. GetHashCode returns an integer and two objects that are equal should return the same value. Here’s an IEqualityComparer implementation:

public class TriangleAreaEqualityComparer : IEqualityComparer<Triangle> { public bool Equals(Triangle x, Triangle y) { return x.Area == y.Area; } public int GetHashCode(Triangle obj) { return obj.Area.GetHashCode(); } }

Let’s build a list of Triangle objects:

Triangle t1 = new Triangle() { BaseSide = 2, Height = 2 }; Triangle t2 = new Triangle() { BaseSide = 2, Height = 4 }; Triangle t3 = new Triangle() { BaseSide = 4, Height = 2 }; Triangle t4 = new Triangle() { BaseSide = 3, Height = 3 }; Triangle t5 = new Triangle() { BaseSide = 7, Height = 5 }; Triangle t6 = new Triangle() { BaseSide = 5, Height = 7 }; Triangle t7 = new Triangle() { BaseSide = 2, Height = 2 }; Triangle t8 = new Triangle() { BaseSide = 8, Height = 4 }; List<Triangle> triangles = new List<Triangle>(); triangles.Add(t1); triangles.Add(t2); triangles.Add(t3); triangles.Add(t4); triangles.Add(t5); triangles.Add(t6); triangles.Add(t7); triangles.Add(t8);

Now we want to find the unique triangles by area. The Distinct LINQ operator is very useful as it also accepts an IEqualityComparer object:

List<Triangle> uniqueTriangles = triangles.Distinct(new TriangleAreaEqualityComparer()).ToList();

uniqueTriangles will include 5 of the original 8 triangles.

Instead of implementing IEqualityComparer you can derive from the EqualityComparer base class which implements the generic IEqualityComparer of T and the non-generic IEqualityComparer interface. The implementation is very similar to the one above:

public class TriangleAreaEqualityComparer : EqualityComparer<Triangle> { public override bool Equals(Triangle x, Triangle y) { return x.Area == y.Area; } public override int GetHashCode(Triangle obj) { return obj.Area.GetHashCode(); } }

You can go with the above solution if you want to make your code available to old .NET clients that cannot handle generics.

View all various C# language feature related posts here.

very concise. well odne