The System.Collections.Concurrent namespace has 4 thread-safe collections that you can use in multi-threaded applications. The starting point is that you have a multi-threaded app where the same collection needs to be accessed by different threads. In that case the well-know collection types, like HashSet, List, Dictionary etc. simply won’t be enough.
If many different threads have access to the same resource then there’s no guarantee on the state of that resource in the moment a thread accesses it in some way: deletion, lookup, insertion or modification. Another thread may have accessed the same resource just milliseconds before that and the other thread will access the resource under the wrong assumptions. You’ll end up with buggy code with unpredictable results and ad-hoc fixes and patches that probably won’t solve the root of the problem.
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